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[发布] ADVANsCEne_PSP与PSN中文列表

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发表于 2016-12-4 21:48:12 | 显示全部楼层
本帖最后由 フェニックス 于 2016-12-4 21:50 编辑
linshu110 发表于 2016-12-4 19:56
我下载的就一个程序文件,没readme…

MakePPF v3.0 documentation by Icarus/Paradox
--------------------------------------------

What is MakePPF ?
-----------------

MakePPF is used to create PPF3.0 patches (ONLY). You can also add a file_id
to you patch or see information about a specific PPF patch.

How to use MakePPF ?
---------------------

Usage of this tool is very simple. To be able to explain a little bit more
detailed i'll post the commandline output:

Usage: PPF <command> [-<sw> [-<sw>...]] <original bin> <modified bin> <ppf>
<Commands>
  c : create PPF3.0 patch            a : add file_id.diz
  s : show patchinfomation
<Switches>
-u        : include undo data (default=off)
-x        : disable patchvalidation (default=off)
-i [0/1]  : imagetype, 0 = BIN, 1 = GI (default=bin)
-d "text" : use "text" as description
-f "file" : add "file" as file_id.diz

IF you want to create a PPF3.0 patch which looks nearly like a PPF2.0 patch you
just have to enter:

MakePPF3.exe c original.bin patched.bin patch.ppf


But also you can mix the command "c" with switches which are described as
following:

-u -> includes undo data within your patch. Of course the PPF will grow nearly
      twice as big in size. On the other hand users can undo your patch (for
      any reason) later using applyppf.
      Example:
      MakePPF3.exe c -u original.bin patched.bin patch.ppf

-x -> if you specify this switch the blockcheck/patchvalidation will be DISABLED.
      This is interesting if you might want to distribute e.g. a Dreamcast or
      XBox or whatever patch and want to go sure that PPF wont validate a maybe
      wrong area of the binfile because it is different to a CDRWin/GI image. If
      you really ever use this switch i think you're know what I am talking about.
      Example:
      MakePPF3.exe c -x original.bin patched.bin patch.ppf

-i -> This switch expects a value which should be specified right after the
      switch separated by a space. This value can be either 0 or 1. If you
      specify:
      
      "-i 0" MakePPF supposes that the image is a CDRWin BIN PSX/PS2 image. (Like
             PPF2.0, thats why it is set on DEFAULT).
      "-i 1" If you choose imagetype 1 MakePPF supposes that the binfile is a GI
             (PrimoDVD) image.
      
      Imagetype is used for the blockcheck so if you specify "-x" , switch -i
      will be obsolete because no matter what you choose as imagetype, the
      validationblock won't be included.
      Examples:
      MakePPF3.exe c -i 0 original.bin patched.bin patch.ppf
      MakePPF3.exe c -i 1 original.bin patched.bin patch.ppf

-d -> Using this switch you can specify a patch description which will be shown
      when a user is applying your patch later. Please put your description in
      quotes as well as you should seperate it by a space after the switch.
      Example:
      MakePPF3.exe c -d "My Elite Patch" original.bin patched.bin patch.ppf
      
-f -> This switch offers to add a file_id.diz to your patch in one go. You have
      to specify the file after the switch which should be added. Also seperated
      by a space. Please note, that a file_id.diz cannot exceed 3072 byte
      (file_ids which do, will be truncated).
      Example:
      MakePPF3.exe c -f "myfile_id.diz" original.bin patched.bin patch.ppf

Of course you can mix all these switches together. Example:

MakePPF3.exe c -f "file_id" -d "Cool Patch" -x -u orig.bin patched.bin patch.ppf

Also MakePPF offers two other commands: "a" and "s". Command "a" is used to add a
file_id to an existing PPF3.0 patch. Simple commandline example:

MakePPF3.exe a patch.ppf file_id.diz

Command "s" shows diverse patchinformation. Just enter:
MakePPF3.exe s patch.ppf

Here an example output generated by this command:
MakePPF3.exe s pdx-tst.ppf
F:\PPF3\ppfbin\makeppf\w32>makeppf3 s pdx-tst.ppf
MakePPF v3.0 by =Icarus/Paradox= 15 November 2001
Showing patchinfo...
Version     : PPF3.0
Enc.Method  : 2
Imagetype   : BIN
Validation  : Enabled
Undo Data   : Available
Description : Paradox Test Patch [PS2/PPF3]
File.id_diz : Available
________/\________  /\_____  ________ ____
\_____  \ \_____  \/  \___ \/    \   |   /
   /  ___/| \|  /  /  | \ |  \  |  \     /
Mb/   |   _  \  \  \  _  \    \    /     \
/    |___|   \_|\__\_|   \___/___/___|   \
/_____|---|____\------|____\-PRESENTS-|____\
             PPF3.0 TESTPATCH!
Done.

Very easy i guess.


Final words
-----------

You can find precompiled MakePPF versions for you favorite OS as they are:
Win32, Linux and MAC OS-X.

Reference:

- Win32 version was compiled on a PC using Visual C++ by Microsoft Corp.
- Linux version was compiled on Redhat linux 7.0 using gcc.
- Mac version was compiled on and for MAC OS-X.
要是用不了,就用PPF2吧,我好久没碰这些了,记不太清了


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[LV.5]常住居民I

 楼主| 发表于 2016-12-4 23:56:45 | 显示全部楼层
フェニックス 发表于 2016-12-4 21:48
MakePPF v3.0 documentation by Icarus/Paradox
--------------------------------------------

IF you want to create a PPF3.0 patch which looks nearly like a PPF2.0 patch you
just have to enter:
MakePPF3.exe c original.bin patched.bin patch.ppf
上面这句命令就是一句正常生成补丁的命令而已,我之前的补丁就是这么做出来的,ePSXe不认...

还好你提供了PPF2的软件,我之前网上各种搜就是搜不到,太感谢了~
不过运行MakePPF2居然提示64位系统无法运行,看来我还得去翻台旧笔记本出来试试才行...
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发表于 2016-12-5 20:56:21 | 显示全部楼层
linshu110 发表于 2016-12-3 18:20
360云盘上1.4T的ISO都还懒得去下载...

所以我选择了百度云存了一份。。。
360上的PSP只能放弃了。。。。
顺便我刚好缺列表 感谢楼主
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[LV.10]以坛为家III

发表于 2016-12-7 18:14:48 | 显示全部楼层
万事俱备,就差百度云全套分享了
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[LV.1]初来乍到

发表于 2016-12-8 09:22:32 | 显示全部楼层
支持一下。
楼主精力旺盛啊,坐等PSN。
还有,NDS,3DS,PSX……哈哈。
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发表于 2016-12-8 09:25:22 | 显示全部楼层
支持一下。
楼主精力旺盛啊,坐等PSN。
还有,NDS,3DS,PSX……哈哈。
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发表于 2016-12-8 09:32:18 | 显示全部楼层
支持一下。
楼主精力旺盛啊,坐等PSN。
还有,NDS,3DS,PSX……哈哈。
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[LV.3]偶尔看看II

发表于 2016-12-13 20:17:06 | 显示全部楼层
请问一下,对应的标题画面截图和游戏画面截图哪里有下载m?我以前用这个只会在线更新的说。。。试了一下貌似无法下载
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发表于 2016-12-14 00:08:22 | 显示全部楼层
感谢分享
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 楼主| 发表于 2016-12-14 21:29:29 | 显示全部楼层
本帖最后由 linshu110 于 2016-12-14 21:36 编辑
魔音地带 发表于 2016-12-13 20:17
请问一下,对应的标题画面截图和游戏画面截图哪里有下载m?我以前用这个只会在线更新的说。。。试了一下貌 ...

用软件直接更新下载不了图片,但用浏览器直接打开图片的网址却没问题,我也不知道为什么...
所以我一般是做好图片的下载列表,然后用迅雷批量下载的
http://www.advanscene.com/offline/imgs/ADVANsCEne_PSP/1-500/1a.png
http://www.advanscene.com/offline/imgs/ADVANsCEne_PSP/1-500/1b.png
...
http://www.advanscene.com/offline/imgs/ADVANsCEne_PSP/501-1000/501a.png
http://www.advanscene.com/offline/imgs/ADVANsCEne_PSP/501-1000/501b.png
...

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[LV.3]偶尔看看II

发表于 2016-12-15 20:43:56 | 显示全部楼层
本帖最后由 魔音地带 于 2016-12-15 23:03 编辑
linshu110 发表于 2016-12-14 21:29
用软件直接更新下载不了图片,但用浏览器直接打开图片的网址却没问题,我也不知道为什么...
所以我一般 ...

果然可行,谢谢指点
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发表于 2016-12-16 16:18:22 | 显示全部楼层
燕市游徒 发表于 2016-12-3 16:07
我想问问,ADVANsCEne_PSP和no-intro psp哪个好?

no-intro 好,ADVANsCEne只是对scene的收集与整理,no-intro的来源不一定是scene,而且要鉴定,测试,修复,和redump,尽力保证数据无限接近原盘。
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