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[发布] Snes9x (Interim) v1.56.2 Re-recording r15

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签到天数: 2592 天

[LV.Master]伴坛终老

发表于 2018-10-7 02:07:16 | 显示全部楼层 |阅读模式



https://github.com/gocha/snes9x-rr/releases

– Appveyor: Re-enable master branch build
– Fix compiler warnings of snes9x-rr specific part
– Merge tag ‘1.56.2’ from ‘snes9xgit/snes9x’
– Get rid of « Unable to find msu file » console spam.
– Use port commands for quickload to allow undo.
– Revert « Save oops unconditionally on loading state. »
– Save oops unconditionally on loading state.
– Break a specific SMP opcode into cycles. Fixes Little Magic.
– Do not prematurely close unzFiles for ips, properly close for ups
– win32: move shader param dialog to VideoDriver container
– Clear WAI at different location. Fixes Top Gear 3000.
– GTK+: Make ALSA driver more verbose.
– changes.txt
– GTK+, Unix: Preserve current joypad state when rewinding.
– Bump version number to 1.56.2. Update changes.txt.
– win32: Allow disabling of NTSC Filter Scanlines.
– Fix wrong tile choice in mosaic mode.
– When image is below 1x scale, don’t use integer scaling.
– GTK+: use new constant name (#338)
– Fix Umihara Kawase’s brightness fluctuation.
– win32: clear extra line when doubling for blargg so that mixing does not
– win32: Add integer scaling option.
– GTK+: Add integer scaling settings to aspect ratio
– Divert IRQTransition for the moment. Increase time after WAI to 14 cycles.
– Add an undo load state option.
– Changes.txt.
– More sanity checking.
– Bump version number.
– Bound values in preferences.
– Sanity check input rate better.
– win32: Populate cheat dialog in correct order.
– Check for GTK+ 3.22 or above when using GTK+ 3.
– Fix height resizing of code and description field in cheat dialog.
– Sanity check automatic input rate for deviations > 5%.
– Merge pull request #327 from Dwedit/snes9xgit
– Backport Hermite Resampler bypass code from Libretro version
– Reword the new cheat style.
– Changes.txt again.
– Changes.txt
– Update readme-windows.txt.
– Set minimum width for these columns.
– More cheat window improvements.
– Update changes.txt with some revisions.
– Don’t do anything when write to $4200 is the same.
– Some cheat dialog QOL improvements.
– Use « enable » instead of « enabled. »
– Remove forced alignment on landing buffer.
– Save MACS rifle data in snapshot, increase snapshot version
– Merge pull request #324 from kps501/macsrifle
– add macs rifle controller (win32)
– Fix crash when elements are missing.
– Cheats: Use « name » instead of « description ». Allow whitespace.
– Output leading zeroes.
– Switch back to .cht format. Update to byuu’s new form.
– Fix casting on MSU1 volume.
– Fix MSU1 swapping.
– Use IRQTransition again.
– Go back to allowing writes to 4200 and vtimerpos to trigger immediately.
– Apply IRQ flag changes before triggering NMI (#318)
– Edge case when setting vtimer only on same scanline
– Use OpenBus here like we used to.
– Disable tree-vrp on GCC for this function. GCC miscompiles it.
– Use OpenBus as intermediary here to fix Funaki Masakatsu.
– Use OpenBus for these two.
– Some simplification.
– Don’t use initial variable.
– This was wrong.
– The flag pushed on to the stack before IRQ is the updated one.
– Fix line doubling in interlaced mode.
– Update GTK+ README.
– Update readme-windows.txt slightly.
– Bump appveyor build number.
– But don’t break SA1.
– Proper for Marko AND Super Ghouls and Ghosts.

Snex9x-rr-20181006-x64.7z

1.62 MB, 下载次数: 53

Snex9x-rr-20181006-x86.7z

1.16 MB, 下载次数: 43

签到天数: 1976 天

[LV.Master]伴坛终老

发表于 2018-10-7 09:05:11 | 显示全部楼层
感谢分享!支持!#^_^#
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签到天数: 52 天

[LV.5]常住居民I

发表于 2018-10-7 11:02:06 | 显示全部楼层
感谢分享,谢谢
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签到天数: 11 天

[LV.3]偶尔看看II

发表于 2018-10-8 20:14:00 | 显示全部楼层
这个还在更新啊。。牛
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发表于 2018-10-8 20:29:53 | 显示全部楼层
这个模拟器很棒,就是不知道怎么去掉画面下方的那个计数器,求教
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发表于 2018-10-9 03:38:34 | 显示全部楼层
虽然很棒,但是新版本运行火焰纹章汉化版的话好像是乱码
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